

They need to be equipped before entering combat, as they are a clothing item (shirt) and cannot be equipped once in combat. Only the offensive team needs the jet packs provided by the engineer NPC on the player's ship, but usually the whole raid finds them interesting enough that everybody takes one. The raid should be split up in a (smaller) offensive team which includes enough damage dealers (melee preferred) to man the guns, one tank and an appropriate number of healers (1 in 10 player, 2-3 in 25 player), and a (larger) defensive team including everyone else. The rockets can be avoided by moving away from their target marks (similar to Mimiron's rockets, but less damaging than these), the ranged damage can simply be healed through. Additionally, the rocket teams and other enemy ranged damage dealers keep strafing all players. The enemy gunship deals siege damage to the player's ship by shooting rockets.īesides this siege battle, the players have to deal with enemy boarding parties and also need to send an offensive boarding party on the enemy ship from time to time. Siege damage is dealt to the enemy ship by firing the guns. The one going down first loses the battle. Depending on rank, damage and attack speed are increased.ĭue to this progression it's a good idea to kill enemy NPCs quickly.īoth ships deal siege damage to each other. 2.5 sec castĪll enemy NPCs except the Commanders and the Battle-Mage/Sorceror gain experience the longer they are left alive, starting from Regular and progressing to Experienced, then Veteran, and finally Elite. Burning Pitch 50,000 yd range - Throws gob of burning pitch that sets the target area aflame, inflicting 17250 Siege damage and an additional 7500 Fire damage over 3 sec.Hurl Axe 50,000 yd range - Hurl an axe at the target, inflicting 3800 to 4200 Physical damage.Shoot 50,000 yd range - Shoot at the target, inflicting 3800 to 4200 Physical damage.Skybreaker Rifleman / Kor'kron Axethrower Desperate Resolve - Increases armor and attack speed by 60%.Wounding Strike Melee range - Inflicts 200% weapon damage and leaves the target wounded, reducing the effectiveness of any healing by 25% for 10 sec.While under the effects of Bladestorm, you can move but cannot perform any other abilities but you do not feel pity or remorse or fear and you cannot be stopped unless killed. Bladestorm - Instantly Whirlwind up to 4 nearby targets and for the next 6 sec you will perform a whirlwind attack every 1.0 sec.

Instantīoarding party Skybreaker Sergeant / Kor'kron Sergeant
#Mage and minions code for skybreaker weapon plus
Inflicts 1000 Siege damage plus additional damage per point of Heat.

All NPCs have the same abilities regardless whether they're Alliance or Horde, only their designations change.
